Over deze app
Grab your deck and dive into exciting new game modes, battling your favorite tavern dwellers. Defeat tricky monsters, collect gold, and unlock powerful spell cards, new equipment, and a cast of new and familiar hero cards.
About the Game
Card Crawl 2 is the official sequel to the beloved original. Once again, you’ll face Hoerni and his friends in clever solitaire-style card battles.
This time, a brand-new core mechanic is introduced. Instead of just 4 dungeon cards, you now play with up to 16 cards stacked across 4 columns.
Sort, equip, and sell cards to outwit every monster in the deck. Harness plenty of new spell cards and, for the first time, add equipment items to your runs, which add a whole new layer of strategy.
Grow your collection and take on a variety of offline and online game modes that will test your skills with each of the newly added hero types.
Features
-> Fresh twist on Card Crawl’s core gameplay
-> Strategic solitaire-style card battles
-> Collect and master new spell cards and equipment
-> Unlock hero cards with unique abilities
-> Play across new and familiar game modes
-> Compete with others in the Weekly Tavern Crawl
-> Unlock achievements, new cards, and tavern art
-> Cloud saves and Play Services support
App-info
Wat is nieuw
https://www.cardcrawl2.com/patchnotes/#changelog
App-machtigingen
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Other
- view network connections
- full network access
- control vibration
- prevent device from sleeping
- Google Play license check
Beoordelingen en recensies
A fantastic sequel to Card Crawl 1 that increases the complexity of the game, makes it more variable and random, as well as the amount of skill needed to overcome its hardest challenges. buying both of the pouch upgrades to increase the coin limit to 1500 (which is the max price for unlocking the final heroes) cost me just under $20 CAD which kinda means this mobile game costs $20 CAD: and this is a fair price for how many hours I've gotten out of it. ( probably around 100+ so far)
this is a fantastic sequel to a fantastic game. the original card crawl is what got me to understand that mobile games could good. that being said, from a dev who allows you to just buy all their other games, the fact that that you cant buy this one is insulting. add on top of it that it offers a subscription to this one game. progression is impossible, ive won 20 games and found absolutely zero chests, the main thing you need to do anything in this game. wasted potential :/
haven't played such a good and aesthetic game for a long time. I haven't played the first part, but this one is very interesting! sometimes it lacks some clarity about some mechanics, but after several hours you'll grasp most of the basics anyways. Thank you, devs, for this game! ✌️👍❤️
I'm a fan of the dev's past games, and this one is no exception. Very polished game with incredible artwork and engaging gameplay. There seems to be a lot of hard work put into this game. I knock stars off because the monetization model is not great. Ads are optional, but there are several IAPs, including needing to spend $8 total to maximize your "gold pouch". I'm also not a huge fan of monthly subscriptions to remove ads. I'd much rather have the option to pay a larger one time purchase.
Was looking for this type of game. One of the best game.
Awesome addicting fun! Unique heroes that cater to different play styles (99¢ ea) Treasure Imp is OP. Unlockable character relics buffs. VERY satisfying strategic gameplay loop: managing columns of cards to reveal and position cards to trigger damage chains with card synergies and managing action points for strategic card draws. Easy learning curve, adjustable difficulty, No intrusive ads. Quick game sessions make it easy to play a little or a lot in one sitting. ❤️ unlockable cards & variants.